****** - Verified Buyer
4.5
This is one of the best book in CG I have read. I have many CG books. To have an understanding, the Bible in theory is Foley with no one in second place and maybe in third place Watt.For course text book, for first undergraduate course or first graduate course in CG, Baker et l was a good book as well. However, this have not stay up to date... therefore, Foley always wins when it comes to theory but is a bit dense.In the practical side, we have the OpenGL Red book, which was great (and hoping the new edition is even better yet) and the OpenGL Bible. The OpenGL Bible is a great book in the practical side, of course, many times using their own library for some of the work (latest edition of opengl bible)So If put this book in the spectrum of theory to practice we haveFoley ...... Watt ...... THIS BOOK .... .... OpenGL BibleThis book in the middle. Good theory, but not advanced enough with modern opengl examples.I recommended this book.At this point, I haven't finished, but I expect at least when I have 70 to 80% of the book read, I will update this review.This book should become the standard for introductory CG in every college!